|
|
Jan 29, 2025
|
|
DET 260 - Game Engines Lecture Hours: 3 Lab Hours: 0 Credit Hours: 3 Terms Offered: Fall
Principles of game development using an industry standard game engine. The course will cover techniques used to develop games. Includes gameplay, construction, level design, creating virtual environments, and deploying games to common hardware. Prerequisite: CS 116 , CS 118 , or CS 130 ; DET 220 .
Add to Portfolio (opens a new window)
|
|
|