2019-2020 Catalog with Addendum II 
    
    Mar 29, 2024  
2019-2020 Catalog with Addendum II [ARCHIVED CATALOG]

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DET 260 - Game Engines


Lecture Hours: 3
Lab Hours: 0
Credit Hours: 3
Terms Offered: Fall

Principles of game development using an industry standard game engine. The course will cover techniques used to develop games. Includes gameplay, construction, level design, creating virtual environments, and deploying games to common hardware. Prerequisite: CS 115  or CS 120 ; DET 220 .



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