2020-2021 Catalog with Addendum 
    
    Mar 29, 2024  
2020-2021 Catalog with Addendum [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

DET 305 - Game Textures


Lecture Hours: 3
Lab Hours: 0
Credit Hours: 3
Terms Offered: Spring, even years; summer, odd years

Introduction to concepts of creating 2D bitmap textures for use on 3D models for games and animations. Students will learn to use image editing software to produce diffuse textures and bump/normal mas for use in various 3D environments and applications. Students will also be introduced to basic game engine fundamentals and practices for the purpose of applying the textures they have created. Prerequisite: DET 220 .



Add to Portfolio (opens a new window)